POV-Ray : Newsgroups : povray.unofficial.patches : blocks in 1.1: unable to affect anything : blocks in 1.1: unable to affect anything Server Time
31 Oct 2024 20:18:54 EDT (-0400)
  blocks in 1.1: unable to affect anything  
From: Greg M  Johnson
Date: 16 Oct 2004 23:15:36
Message: <4171e3d8@news.povray.org>
There is this code:

#declare Trans3 =
  transform {
    translate -<4*0.55, 0.55, 0>
    translate 2.9*z
  }


changing the second translate to 2000.9*z has no effect on the animation.  I
was trying to see if I could have the crosswise block start up higher, but
couldn't make any effect on the animation.

I'm also guessing that cloth will work with pre-declared objects, but not
the mechsim collissions.  Is this correct?


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