POV-Ray : Newsgroups : povray.general : Spline vectors : Spline vectors Server Time
8 Sep 2024 15:48:25 EDT (-0400)
  Spline vectors  
From: Skip Talbot
Date: 14 Oct 2004 18:19:34
Message: <416efb76$1@news.povray.org>
Is there a built in function that I'm overlooking that would allow me to 
compute a normal and tangent vector to a given point on a spline?  I saw 
that Chris Colefax's spline macro can do this but is there something I can 
use with POV's built in splines?  I'm looking at approximating the vectors 
by using adjacent points, but I was hoping there might be something a little 
more accurate.

Skip


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