POV-Ray : Newsgroups : povray.general : How to render faster? : Re: How to render faster? Server Time
2 Aug 2024 14:16:59 EDT (-0400)
  Re: How to render faster?  
From: Tom Melly
Date: 13 Oct 2004 09:26:46
Message: <416d2d16$1@news.povray.org>
"scott" <sco### [at] spamcom> wrote in message news:416cf59c@news.povray.org...

> > Now, if you could increase your understanding of
> > http://tag.povray.org/povQandT/miscQandT.html#3dcard , I think I
> > would be happier :-)
>
> I think I would be happier if you could increase your understanding of how
> pixel shaders work on the latest 3D cards :-)
>

... but this misses the point. Irrespective of whether modern 3d card
acceleration options are compatible with raytracing or not, povray is
unlikely to support them if it requires custom code.

On the other hand, if the 3d card automatically took over the calculation
from the main CPU when appropriate....

That said, given what I understand of POV and 3d cards, unless 3d cards were
suitable for involvement in *any* intensive CPU activity, then I fail to see
why they would be of use.

Povray, after all, is about creating a file from a series of calculations -
the display of the image is not part of povray's job.


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