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>> I'm trying to model my room in POV-Ray (again ?). I'm still at the
>> beginning, but the lamp turned out so nice, I thought, I'd share it.
>
> Very nice lamp :)
Thanks.
> Btw, such scenes always can benefit from lightsources with fade_distance 2
> and perhaps exposure (MegaPov)
As far as I understood, fade_power controlls the falloff charactristic (it's set to 2
already) and fade_distance only controls the
brightness? But I could have mixed it up.
Manuel
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