POV-Ray : Newsgroups : povray.competition : Detail Image : Re: Detail Image Server Time
1 May 2024 17:18:41 EDT (-0400)
  Re: Detail Image  
From: Oleguer Vilella
Date: 10 Oct 2004 10:56:52
Message: <41694db4$1@news.povray.org>
Yes, I'm sorry, the mistake was writting the numeber here.
I rendered the image like this +w6400 +h4800 +SR0.44 +ER0.64 +SC0.55
+EC0.75 and in BMP format is very big, it's 87'9 Mb. Is it normal?

Best regards,
Oleguer



news:4168600f@news.povray.org...
>

> news: 4168593a$1@news.povray.org...
> > Hello Gilles,
> > Thank you to ask my question.
> > I understood my mistake and I corrected it. Now I used this code
"+SR0.44
> > +ER0.66 +SC0.66 +EC0.79". I understood if I use this option I have to
use
> > the zoom.inc.
>
> (I assume it's +SC0.55 +EC0.79. Be sure of your parameters before
rendering
> anything !!!!)
>
> To your question: not exactly. Zoomin.inc is a macro that creates a camera
> definition according to the partial render parameters you give to it ***
in
> your scene code ***. If you're using this macro, you must no pass the
> partial render parameters in the command line (or in the ini file). You
must
> give them to the macro.
>
> If you don't want to modify your scene code to use zoomin.inc, you can
> simply render your scene file using +w6400 +h4800 +SR0.44 +ER0.64 +SC0.55
> +EC0.75. It will give you a 6400 x 4800 image containing a "useful" (i.e.
> non-black) 1280 x 960 area, corresponding to 1/25 of the image, that you
can
> extract with CorelDraw, Photoshop etc. Make a try with a 640 x 480 image
> first to make sure you got the technique right (you should get a 128 x 960
> useful area).
>
> G.
>
>
> -- 
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> http://www.oyonale.com
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