LightBeam wrote:
> Samuel Benge wrote:
>
>> Head was modeled in LightWave, rendered with MLPov. Subsurface
>> scattering uses the projection pattern. Not intended to be
>> photo-realistic.
>>
>> Q's, C's?
>>
>> -Sam
>>
>> ------------------------------------------------------------------------
>>
> Hello Gery ! Look nice today ;-)
Is the resemblance that close? I guess I'll have to go look!
-Sam
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