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...aka Rune's first animation that actually has a storyline.
The animation is 2 MB and can be found on this page:
http://runevision.com/3d/anims/
After giving up on JOAL (Java Bindings for OpenAL -
https://joal.dev.java.net/ ) and using LWJGL instead (Lightweight Java Game
Library - http://www.lwjgl.org/ ) which includes a different implementation
of OpenAL, things have started to actually work without crashing Java all
the time and without behaving oddly, and the sound quality is improved too.
I've had problems adjusting the doppler velocity in LWJGL though, but I've
found a workaround that seems to fix it.
This means that I've been able to finish the demo animation and a
pre-pre-pre alpha version (or something like that) of POV-Sound should be
ready soon.
Feedback is most welcome!
Rune
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3D images and anims, include files, tutorials and more:
rune|vision: http://runevision.com
POV-Ray Ring: http://webring.povray.co.uk
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