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Thorsten Froehlich <tho### [at] trf de> wrote:
> Actually, this is wrong. You need to edit the scene specific INI file, not
> the global INI file. The shortcut is to add the dirs on the command-line.
> Either way, editing povray.ini is wrong.
It's not wrong if the directories in question are generic bitmap
directories used to store bitmaps for many scenes. That is, the
directories are a generic repository for widely-used bitmaps.
Naturally if the bitmaps are just for one single scene, the
include paths are better added for that scene alone.
However, without knowing the specifics, it's hard to know which
approach is better.
--
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
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