POV-Ray : Newsgroups : povray.binaries.images : Turn a torus from newusers : Re: Turn a torus from newusers Server Time
7 Nov 2024 07:33:48 EST (-0500)
  Re: Turn a torus from newusers  
From: Anthony D  Baye
Date: 28 Sep 2004 14:03:11
Message: <4159A75D.212620AC@gold.sdsmt.edu>
Sorry, I thought I removed all my scaling tags.

"Anthony D. Baye" wrote:

> Is this what you were trying to do?
>

#declare ft = 12 ;

>
> camera {
>  location  <0.0, 0.0, -10.0>
>  look_at   <0.0, 0.0, 0.0>
>  }
>
> light_source {
>  <-25.0, 15.0*ft, -10.0*ft>
>  color rgb 1.0
>  }
>
> #declare T_Section =
> difference {
>  torus { 1.5, 0.25 rotate 90.0*x }
>  box { <-1.78125, -1.78125, -0.28125> <1.78125, 0.0, 0.28125> rotate
> 45.0*z }
>  box { <-1.78125, -1.78125, -0.28125> <1.78125, 0.0, 0.28125> rotate
> -45.0*z }
>   translate <-1.5*cos(radians(45)), -1.5*sin(radians(45)), 0.0>
>  }
>
> #local a = -1 ;
> #while(a <= 1)
>
> object {
>  union {
>   object { T_Section }
>   object { T_Section rotate 180.0*z }
>   }
>   pigment { White }
>    translate 4*(1.5*cos(radians(45)))*a*x
>  }
>
> #local a = a + 1 ;
> #end
>
> Render below.
>
> ADB
>
> Oleguer Vilella wrote:
>
> > An other render. Hope it helps.
> >

> > news:415984e9@news.povray.org...
> > > Hope now is better... and I hope that you understand my picture.
> > >
> > > Thanks to all the people.
> > >
> > >
> > >
> >
> >  [Image]
>
>   ------------------------------------------------------------------------
>  [Image]


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