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Stephen,
Oh my ... I love forums ... and appreciate good people like yourself who
take the time to respond. Poseray was just what I was looking for.
I do have a follow on quick question ... my language may be poor because of
being a subject newbie ... but here goes ...
With Win3d, I saw that "groups" of objects were created. These could be
manipulated in Moray once the image was loaded. Since my Win3d was not
registered, I got no materials.
When I use PoseRay (which is great), I get a UDO that contains materials BUT
... I seem to find that it is a single object with no sub-groups.... it
appears information is lost when converted to UDO. In PoseRay, I see the
groups but when saved for Moray, they are lost ... is this as expected ...
any way to keep the groups for Moray?
Neil
"Stephen" <mca### [at] hotmailcom> wrote in message
news:web.41542d808e4c35671087b900@news.povray.org...
> "Neil Kolban" <kol### [at] kolbancom> wrote:
> > Folks,
> > Newbie at Moray here ...
> >
> > I find that when I take a .3DS file found on the Internet and attempt to
> > convert it to a UDO/INC file for Moray/POVRay, the materials don't come
with
> > the conversion.
> >
> > I used Win3D and, when I import the UDO, no materials are defined for my
> > objects.
> > I then tested with the "3D Object Converter" tool
> > (http://web.axelero.hu/karpo/) ... it displays both objects and
materials,
> > but all the materials are "default".
> >
> > Does anyone have a recipe for taking .3DS and converting to UDO/INC for
use
> > with Moray?
> >
> > Windows XP SP1
> > Moray V3.5
> >
> >
> > Neil
>
> The evaluation version of Win3D does not convert materials. Try PoseRay
> http://user.txcyber.com/~sgalls/
> This is one of the best converters for Moray/PovRay.
>
> Stephen
>
>
>
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