POV-Ray : Newsgroups : povray.general : non-mesh meshes : Re: non-mesh meshes Server Time
2 Aug 2024 20:14:54 EDT (-0400)
  Re: non-mesh meshes  
From: Warp
Date: 22 Sep 2004 13:55:00
Message: <4151bc74@news.povray.org>
Slime <fak### [at] emailaddress> wrote:
> They're different but since they both appear with smooth triangles they're
> often grouped together.

  The shadow line problem is not exclusive to triangles, but it can happen
with all objects with perturbed normals.

  And for those who have no idea what we are talking about, see the
sections 2.4.8 and 2.4.9 of the 3.6 documentation, or these links
(which contain essentially the same thing):

http://tag.povray.org/povQandT/TheShadowLineArtifact/index.html
http://tag.povray.org/povQandT/SmoothTriangleArtifact/index.html

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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