POV-Ray : Newsgroups : povray.general : Too many nested objects : Re: Too many nested objects Server Time
2 Aug 2024 14:19:23 EDT (-0400)
  Re: Too many nested objects  
From: Tim Nikias
Date: 19 Sep 2004 05:47:06
Message: <414d559a@news.povray.org>
> > Do you, by any chance, know exactly how deep into objects POV-Ray can
trace
> > without reaching the nested-max?
>
> 100.  If you hit that limit, change your scene because if you hit it, you
> can be certain there is something very inefficient in your scene.

Yeah, I'd expect that to be inefficient for standard scenes. But when I use
a particle system with hundreds of particles, such things can easily happen.
But I guess it's not that easy to raise that limit without requiring much
more memory.
Thanks for responses, Slime and Thorsten!

Regards,
Tim

-- 
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.