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"Mike Williams" <nos### [at] econymdemoncouk> wrote in message
news:+7jz### [at] econymdemoncouk...
>
> A sphere only has 4 degrees of freedom, so you could place a sphere so
> that it intersected the three vertices of the triangle, and matched ONE
> of the vertex normals. That would then uniquely define the sphere. The
> other two vertex normals would not match except in a few specific
> situations.
>
Ahhh... I didn't realize that each vertex had a normal. I guess I need to
learn more about smooth meshes/triangles. Now I guess I'll have to start
thinking about using iso-surfaces, in which case, I think I'm going to stop
thinking.
Thanks for the answer.
--
Jeremy
www.beantoad.com
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