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> pigment {rgb x}
> finish {reflection 1}
Your sphere is red but reflects white light. If you want it to reflect red
light, use reflection <1,0,0>.
Or you can use finish {reflection {1 metallic}} (since "metallic" is inside
the "reflection" block, it will affect the reflection and not the specular
highlights).
- Slime
[ http://www.slimeland.com/ ]
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