4141e575$1@news.povray.org...
> > Getting closer, but still not there yet.
>
> I think you need to work on the lighting. Too much of the scene is covered
> in grey patches of unlit surfaces, IMHO.
>
> - Slime
> [ http://www.slimeland.com/ ]
>
On this point, I think using radiosity means you have to put ambient 0 on
every texture you don't want to be emitting light.
Unlit surfaces should be less flat.
Marc
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