It's been quite a while since I've been out in space, but I think that the
texturing scheme for the rocks is wrong. Would it be better to have
finish{ambient rgb 0} and then supplement some of the backsides with a light
from your space dude? I know you're apparently in the early stages of
modelling, but sometimes the texture can wreck someone's enjoyment of your
hard work.
"Bryan Valencia" <bry### [at] 209softwarecom> wrote in message
news:413cc289@news.povray.org...
> Just working on the haulers and lifters today.
>
>
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