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ABX wrote:
> On Fri, 03 Sep 2004 11:44:42 +0200, Arne Kleinophorst
> <kle### [at] spamdebitelnet> wrote:
>
>>But if you would have read on you would have noticed that the
>>alternative version is also not faster. And i just don't see why a
>>feature which apparently has not changed is sooo much slower now.
>
>
> The feature is only part of whole package. MegaPOV 1.0 was based on POV-Ray
> 3.5, MegaPOV 1.1 beta is based on POV-Ray 3.6.1. That was many times mentioned
> that 3.5 and 3.6 differs a lot but internally: various C++ support,
> frontend/backend architecture, new compilers, various bugfixes. That's
> possible that in case of Windows port some of internal changes affected Cloth
> patch as well in the way we failed to notice. We are working hard on MegaPOV
> 1.1 final relase and we are open to your observations and suggestions once the
> new binaries and sources are released.
>
>
>>I thought i provided some kind of bug report...
>
>
> I would call it an 'impression' :-)
>
> ABX
Perhaps there could be a more public treatment on these groups of what
is correct bug reporting. I worked as a programmer, and in quality
assurance, for fifteen years, in very large, and fairly well-organized,
IT shops, yet I have little idea what you guys mean by "bug report" To
be quite honest it seems like it is a term hurled at posters to impune
their abilities, or qualifications, in some none specific way. I
understand that you might want to extract a certain formality from bug
reporters to establish their good faith, and make the report useful.
But also, that this might be balanced against a need to collect evidence
of faulty behavior. But maybe not. Could we use the ng to promote more
awareness of all sides of this problem?
-Jim
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