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Rune wrote:
> Christoph Hormann wrote:
>
>>The effect you get with antialiasing in POV-Ray 3.6.1 is like
>>rendering in high resolution to a HDR image and scaling it down.
>
>
> So do that when the user has selected HDR image as output, but not when the
> user has selected one of the common "old" formats limited to the 0-1 range.
>
Is it possible to have HDR output with 3.6 ? I couldn't find anything
about this in the doc...
Because given HDR output, the problem could be solved by post-processing
it, for example simulating somehow the bleeding of bright area, etc...
This is not necessarily the task of the raytracer, and could be
impplemented in a separate program.
As I understand it, the whole problem here seems to be that some
consider antialiasing as a kind of post-process aimed at removing
jaggies in the image, while other think of it as an integration method
that has no sense on clipped values...
--
Vincent
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