> I think you need light_groups for this, but I have no experience with
them.
Unfortunately, regardless of what light_group a light is in, all objects
will block that light (even if the light doesn't light up the object). So
light_groups won't solve this problem.
I'm not sure POV-Ray has a way to prevent an object from blocking only a
single light source.
Some sort of no_external_shadows keyword for light_groups would be pretty
handy; this is a question that comes up a lot.
- Slime
[ http://www.slimeland.com/ ]
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