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> density {
> object { myObject 0,1 }
> }
First off, make sure that's within a media {} block. Second, it may be
necessary to use "rgb 0" and "rgb 1" instead of just "0" and "1" (though I'm
not sure that that's the case).
> ... I just keep getting various sytax checking errors with everything I
> try?
What error are you getting?
Here is what I would try:
#declare myObject = ... // you seem to have this part correctly already
sphere { // media container
0, 5
pigment {rgbt 1} // clear
interior {
media {
scattering {1, 1.0} // or emission or absorption or whatever you
want
density {
object {myObject}
warp {turbulence .3}
scale 2
// whatever else
}
}
}
hollow // necessary for media to show up
}
- Slime
[ http://www.slimeland.com/ ]
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