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Chris Cason wrote:
> I apologise for the tone of Thorsten's reply. Please understand that
> we all get a bit frustrated sometimes. Working on a raytracer as
> complicated as ours is a bit of a balancing act - fixing one problem
> sometimes introduces others and no matter what we do folks will be
> unhappy ;-(
Yeah, this conversation should be seen in the light that developers and
users alike can both get frustrated, and we're all human.
I truly appreciate the Team's effort in continuously improving POV-Ray, and
even my reply to Thorsten should not be seen as a personal attack, but just
as a comment to the tone of the specific reply he posted here.
> We do what we can and sometimes it just doesn't work out the way
> folks want. As for this problem we will discuss it internally to see
> if there is a way around it (no promises).
That's very nice to hear! :)
Best regards,
Rune
--
3D images and anims, include files, tutorials and more:
rune|vision: http://runevision.com
POV-Ray Ring: http://webring.povray.co.uk
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