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btw, having gotten too big a headache trying to make my own chess pieces, I
just went ahead and used the ones from chesspiece1.inc, which comes with the
POV-Ray v3.6 install.
"Greg Malivuk" <gma### [at] umichedu> wrote in message
news:41314a34@news.povray.org...
> I know the radiosity effect is shoddy, but I figure there's no sense in
> waiting more than a few minutes for what is far from the final version.
>
> What I want to know is whether there's a simple way to do a checkered
> mapping of textures onto a torus in the pattern shown below, rather than
the
> POV-Ray default of using the intersection of your surface and an infinite
> array of cubes.
>
>
>
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