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"Slime" <fak### [at] email address> wrote in message
news:4130e456@news.povray.org...
> Returning to your statement "It has to do with sampling an area compared
to
> sampling points," the primary difference is this: the human eye does not
> take the samples of that area and average them together and then display
the
> average value as the value for the whole area. It takes them individually
> and displays all objects at the correct size and shape. Obviously POV-Ray
> can't do this in its output, since it is limited to pixels. Therefore it
> must make a compromise: it can't produce exactly what the human eye would
> see, so it must do the best it can to display something that *appears*
> correct to the human eye. The compromise in 3.5 appeared correct. The
> compromise in 3.6 does not.
>
Jumping into the middle of this discussion:
One point to remember is that human eyes are a set of sensing instruments
in the service of the brain.
Brains process sensory input and do a lot of "anti-aliasing".
The image you perceive is a brain-processed image that is heavily influenced
by memory, interpolation, pattern recognition, imagination plus a little
'objective
data'.
"The map is not the territory." - Korzybski
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