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I'm working on a macro, and I get the idea that:
#declare SphereA = sphere{<0,0,0>,5 pigment{Green}}
#declare Count = 0;
union{
#while (Count<5)
object{SphereA translate x*2*Count}
#declare Count = Count + 1;
#end
}
uses a lot more memory then:
union{
sphere{<0,0,0>,5 pigment{Green} translate x*2}
sphere{<0,0,0>,5 pigment{Green} translate x*4}
sphere{<0,0,0>,5 pigment{Green} translate x*6}
sphere{<0,0,0>,5 pigment{Green} translate x*8}
sphere{<0,0,0>,5 pigment{Green} translate x*10}
}
Can somebody tell me this is true? I find this strange for some reason.
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