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Nicolas Calimet wrote:
> Warp - it seems you were not convinced by the examples I presented
> somewhere else (although very specific, I admit, but the point is to
> show there is _indeed_ a problem in the sharpest parts).
>
> I also agree with what Rune says about this particular point. I may
> post a small patch to 3.6.1 which re-enables antialiasing method 2
> together with focal-blur, for people to judge the effect on their own
> scenes.
I'd try it out! :) (If a windows binary will be available.)
While you're at it, could you re-enable pre-AA color clipping too? ;)
Rune
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