POV-Ray : Newsgroups : povray.general : Problems with "New Surface Subdivision Suite" : Re: Update Server Time
2 Aug 2024 16:27:05 EDT (-0400)
  Re: Update  
From: Tor Olav Kristensen
Date: 25 Aug 2004 20:25:04
Message: <412d2de0$1@news.povray.org>
John VanSickle wrote:

> Tor Olav Kristensen wrote:
> 
>>
>> I have decided to test out John VanSickle's promising
>> "New Surface Subdivision Suite":
>>
>> http://www.geocities.com/evilsnack/nsss.htm
>>
>> But after some successful test runs, I have now run
>> into trouble =(
> 
> 
> The bug is caused by the way my code handles semi-sharp
> edges (the ones that are sharp for a finite number of
> subdivisions), combined with the pre-calculation of
> normals.
> 
> Until I get the fix uploaded, calling the macro
> 
>   SSS_BuildNormals()
> 
> after the last subdivision appears to solve the
> problem.

Yes - Thanks, that solved the problem in my scene.

-- 
Tor Olav
http://subcube.net
http://subcube.com


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