Warp wrote:
>
> The IEEE 32-bit floating point format is very well specified and
> there should not be problems in making any program to read that (even
> if the target architecture does not support IEEE floats, it should not
> be a problem to convert from the IEEE format to whatever format the
> architecture in question uses).
> 32 bits per color component makes the (uncompressed) image file 4 times
> bigger than a regular full-color image file, but that's not unacceptable.
>
If you have a portable code for reading and writing 32-bit IEEE floating
point numbers i would be happy to see.
--
Christoph Hormann
http://www.tu-bs.de/~y0013390/
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