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Rune wrote:
> andrel wrote:
>
>>Always remember that whatever you do might evolve in some
>>(POV) standard, even if you do not want that bacause you think
>>it is much too primitive.
>
>
> No, because I'm not going to make a new format at all. That's why I'm
> looking for existing formats.
>
> My plan is to then import data in such a preexisting format, manipulate the
> data, and export it as a regular mesh2.
So much I understood. My point still is that if you make a utility that
imports some fileformat and you distribute that utility the format
could become a de facto standard, with all the consequences.
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