POV-Ray : Newsgroups : povray.general : 2D Crackle function : Re: 2D Crackle function Server Time
2 Aug 2024 18:13:56 EDT (-0400)
  Re: 2D Crackle function  
From: John VanSickle
Date: 23 Aug 2004 08:20:40
Message: <4129e118$1@news.povray.org>
Slime wrote:

> I was applying crackle to a ground plane and got tired of the way it has
> occasional large flat areas due mostly to the fact that it's based on points
> in 3D space. So I made my own 2D "crackle" function to use instead.

I wrote the C code for this as a built-in POV pattern, and submitted it,
along with my code for the cells pattern, to (IIRC) the MegaPOV folks.
While the cells pattern made it into v3.5, the 2d crackle (for which
I recommended the name "web" did not.  Go figure.

All I did was rewrite the existing 3d crackle code; it wasn't very
difficult.

Regards,
John


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