POV-Ray : Newsgroups : povray.general : Can I bake UV textures with Povray? : Re: Can I bake UV textures with Povray? Server Time
3 Aug 2024 00:20:44 EDT (-0400)
  Re: Can I bake UV textures with Povray?  
From: Slime
Date: 20 Aug 2004 21:54:58
Message: <4126ab72$1@news.povray.org>
> Once you have sampled the pigment in the 3D space, it will tell
> you what pigment should be at any 3D point, but it won't tell you how to
> organise the map itself, for instance where the seams should be or how to
> arrange the vertices in the <0,0>,<1,1> 2D area without losing too much
> space. It's all about unwrapping a a 3D object in 2D, which is not
trivial.

True. The solution that I'm currently rendering requires UV coordinates to
be supplied. But once you have those, you can do it.

 - Slime
 [ http://www.slimeland.com/ ]


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