ekolis wrote:
> I know there's a trick in Renderman to get the renderer to "bake" UV
> textures from procedural textures, but is there a way to do the same in
> Povray?
> Thanks!
I'm not as familiar with baking textures as I am with cakes... Perhaps a
bit more detail will make this term less err-- esoteric.
I'm thinking that if you heat the UV Map to 350F, and leave it there
fore about 20 minutes, you'll have a nice fluffy sphere... ;)
--
~Mike
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