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Hughes, B. wrote:
> The plants add to it very well, but I wonder if it might make more sense to
> have them grow better nearer the archways and less toward the interior?
Yes, I later noticed it... and it was not intentional, just the
random seed used for the placement.
> Except it looks like daylight, or skylight, might be inward of there too
> judging by the shadowy parts in front of the inside pillars. Unless that's
> due to a unseen wall reflecting light back outward.
Yes, there are some elements at the right, out of camera. But it's
also due to the stronger bounce of direct sun, on the floor at the left
side.
> The texturing is realistic. Just that some pillars don't seem correct
> because of the mortar lines disappearing, even in the blurry foreground I
> thought it might show more of the darkened lines. Perhaps something to do
> with either texturing, radiosity, normals, focal blur... or all combined?
No, it's just that I badly modeled one of the sides of the column on
Wings3D, and since there are many copies randomly rotated, some times it
appears this effect. I must have used too little depth on the mortar
extrusion...
> Trying it as wallpaper here, it looks great even though stretched to
> 1600X1200.
Thanks! I will do the final version bigger... :)
--
Jaime
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