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Wagner wrote:
> "Hugo Asm" wrote:
>
>
>>Yes, if both vertices are at the exact same location (or nearly exact). You
>>can put them there by selecting the 2 vertices and choose "flatten"... Then
>>select the entire object (press B, then click on the object) and choose
>>"weld" as this will weld all vertices that are nearly overlapping in that
>>object. The status-bar will tell you how many (if any) vertices got welded.
>>
>
> I've tried that, but the message "Found no faces to weld" came up.
I've not used W3D myself, but you may want to try 'quantizing' the
vertices, if there is such an option. That would snap the two points
onto an invisible grid, making them (hopefully) occupy the same point in
space, thereby allowing the weld to work.
-Sam
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