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> Now I've managed to see the artifacting again
> so I attached another image.
That's strange. Never seen anything quite like it. Reminds me a little of
two coinciding surfaces, both located between the light_source and the
building, resulting in strange shadows.. Or the recent blob & torus accuracy
problem which is obviously not the case here.. So I don't know what it is.
> This happened after adding back in 'exponent' to every
> reflection statement, all but the brick has at least some reflection.
Strange.
> I better speak up about the reflection_exponent no longer
> being used, it's only 'exponent' now in 3.6
Oh, thanks for the info. I hadn't noticed, and I must confess that I haven't
even started using 3.6 yet... MegaPOV is my preferred choice.
Regards,
Hugo
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