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> BTW if you (or anyone else) are willing to make a variant that supports
> vista buffers (i.e. does not shear the camera but rotates it) that would
> surely be useful. This will not generate a real zoomin of the main
> image then then of course.
The interesting thing is that, since the zoomed image is equivalent to a
subarea of the original image, there's no reason (as far as I can tell) that
vista buffers couldn't be used for it. It might be a bit harder to calculate
them, but it seems that as long as the right and up vectors are
perpendicular, it's possible.
- Slime
[ http://www.slimeland.com/ ]
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