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Greg M. Johnson <gregj;-)565### [at] aolcom> wrote:
> 1) To what extent is there recognition for doing as much of it as possible
> in povray? Some people might use external modellers (God bless 'em) and
> import them to povray to make breathtaking artwork. Or you could to it
> entirely *in* povray. In my entirely unhumble opinion, I think that it's
> more of an evangelistic tract for povray to show what can be done entirely
> within it-- the shortest code contests being one example.
I think that the purpose of this competition is to show the power of
POV-Ray as a renderer. It can't compete as a modeller, and that's not
even its purpose.
IMHO it's completely ok to use whatever modellers you like. The important
thing is that the image generated by POV-Ray should look as awesome as
possible.
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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