Zarniwoop wrote:
> Samuel Benge wrote:
>
>>Are you trying this with surface subdivision? That mesh object looks
>>*very* familiar :) If you are trying it with SS, you might want to take
>>the SS block out of the mesh2 statement and see if you still get strange
>>results.
>> <clip>
>
> There's no subdivision or other fancy stuff at all.
> The reason why it looks *very* familiar is that it is coming as a demo scene
> with Povray 3.6 and you can find it in scenes/objects/mesh2.pov.
Hmm, I feel a bit silly.... so that makes today normal after all :)
-Sam
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