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Thanks for the suggestion Lutz!
But I am already doing the method you describe. Infact at recursion level 4
your file took 17s, while mine took 14s. But of course you have about 50k
more items to process at recursion level 4 (you have 177149 objects at
recursion 4, I have 126390).
Honestly I havn't let my computer try a recursion level 5 for very long yet.
Who knows, maybe it would only take 1 mins...hehe
But anyways, even recursion level 5 took 1 min to parse, it would take
forever to render using the same quality as my orginal image.
Btw, the method I used to generate the image doesn't involve a macro at all.
I just used a while loop. That might speed yours up a bit if you tried
that.
Here's the pseudo code:
#declare base = object{some_kick_ass_object}
#declare unit = object {base}
#declare n = 4;
#while(n > 0)
#declare unit = union {
object {base} // this base object is your simple one. you add scaled down
units around it etc
union {
// your scaled down version of unit objects, 8 of them for this picture
}
}
#declare n = n - 1;
#end
//then you render the object by saying
object {unit}
Enjoy!
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