Hi everybody!
Here's an attempt at greebling with a modified crackle pattern. It's
meant to be viewed cross-eyed to bring out the depth. I could have used
higher focal-blur settings if I had the time :cD
The scene consists of a single height field, which was declared and
copied several times. One 2x2 area_light was used. The faked indirect
illumination is a proximity pattern based on the final object.
Total rendering time: about 20 minutes. Rendered completely in POV-Ray
3.6 (except for my signature, which was added with the Gimp).
Questions, comments and CC are appreciated as always!
-Sam
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