"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:ce3odt$vnj$1@chho.imagico.de...
>
> I have been experimenting with procedural concrete textures recently.
> It is somewhat difficult to create something that looks good both in
> direct and indirect lighting as well as in different render sizes. This
> image shows a variant more suited for indirect light.
>
I think it looks great. I've tried similar things, but like you said, it
always ends up looking good under some lighting conditions, and bad under
others. But I've never attempted a surface that complex. Nice work!
--
Jeremy
www.beantoad.com
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