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Txemi Jendrix wrote:
> Hi all.
> Well, after more tan a year waiting for a new
> Hamapatch version, finally is out, so I took
> my time to test it, and it's really wonderful
> You can do your models with bicubic patches, but
> you can also transform those patches into meshes,
> try different levels of subsivision, smothness, and
> finally the bicubic patch acts as a cage for the mesh
> so you can keep editing it easily. It seems like UV mapping
> is also on the list, but I still don't know how it works.
> Anyway, to try it I did a gear (like the KDE one).
> This is the result after some loops.
> It's just a WIP, so texturing it's still for testing.
> Tools used: Hamapatch, QTPoveditor and Gwenview.
> Hope you like it.
> Bye
>
>
> ------------------------------------------------------------------------
>
Cool!
Seems like it means something, but I'm not sure what.
Maybe you've invented anonymous symbolism.
RG
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