POV-Ray : Newsgroups : povray.unofficial.patches : POVRay patches : Re: POVRay patches Server Time
4 Nov 2024 18:24:42 EST (-0500)
  Re: POVRay patches  
From: George Pantazopoulos
Date: 25 Jul 2004 14:17:08
Message: <4103f924$1@news.povray.org>
> Of course. I put a two-liner about "license" on the head of the page to 
> make things clear. 
> 
> But wait... you have an own set of patches? Interesting. What are they 
> about? Can/Do you make them available, too?
> 
> Wolfgang
> 

  	I have written a patch to Megapov that turns it into a render server 
that can be operated over a network (internet or LAN). It is aimed at 
producing high-quality still images, as opposed to animations. Unlike 
many programs that control POV-Ray externally with a script, it's smart 
enough to only parse the scene and shoot photons once per machine, and 
not once per tile.

    	My goal is to have authors of existing parallel rendering software 
add support for MegapovXRS (XMLRPC Render Server) to their programs. 
Also, I can make a version of POV-Ray that has the client built right 
in. I've made this patch very modular so it can be applied to other 
versions of POV-Ray without too much trouble. The most recent work I've 
done was to make a C/C++ interface library. I'm finishing that and 
cleaning up the interface to the XRS server in general. If you want to 
know more or send feedback it is definitely welcome :)

-- 
-------------------------
George Pantazopoulos
http://www.gammaburst.net


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