POV-Ray : Newsgroups : povray.binaries.images : hustle & bustle -- more blocks and lines (*Warning* 400k) : Re: hustle & bustle -- more blocks and lines (*Warning* 400k) Server Time
7 Nov 2024 15:32:31 EST (-0500)
  Re: hustle & bustle -- more blocks and lines (*Warning* 400k)  
From: Shay
Date: 20 Jul 2004 10:52:27
Message: <40fd31ab@news.povray.org>
Roberto Amorim wrote:

> Fantastic. Do you plan on making some "fake 2D" tutorials with your
> techniques? Look forward to it.
> 

Thank you very much. There wouldn't be much to put into a tutorial. 
Basically, this is just an SDL created mesh with finish { ambient 1 } 
and cylinder outlines.

To color the mesh and cylinders, I create a pallet image with each of a 
selection of colors labeled with its RGB components. I print the pallet 
render to see how the colors will look in ink. When I've got the colors 
I want, I then create an array of these pallet entries and color parts 
for the mesh with pigment { rgb Pallet[0] }. I have attached an example 
of a "pallet render" to clarify.

  -Shay


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pallet.jpg


 

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