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arbitrary77 wrote:
> Hi,
>
> I've found some older posts about this problem, but no solution so far, and
> it's really starting to annoy me.
<snip>
> I have a scene with fog, and a hollow transparent container object
> containing a media. But strangely enough, the otherwise completely
> invisible container object is still casting a shadow, and it only happens
> when there is fog. I added a small test scene which shows the problem.
> Any explanations or ideas?
<snip>
> fog { distance 20 color rgbf<0.7,0.7,0.7,0> }
Try just
fog { distance 20 color rgb<0.7,0.7,0.7> }
It would probably be helpful to note in the docs somewhere that filter
with fog shouldn't be used with media.
RG
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