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Tek wrote:
> Well a lot of things have changed since the last version. Most noteably
> the scene now uses radiosity, and I've added a huge amount of detail to
> the man.
>
> I think it's nearly finished! (which is good 'cause I have a couple of
> other ideas I want to do for this round) I just want to work on his hair a
> bit more so it looks a bit bedraggled, and tweak a few of the colours in
> the scene (the hourglass isn't as blue as in the first WIP, and I kinda
> liked that). Though I've still not done anything with the empty black
> space and I'm starting to think I just want to leave it empty.
>
> Oh, a few technical details: The guy is my first serious attempt at
> modelling a human in Wings, the hourglass was a lathe and is now a sor
> because the lathe had some errors, the sand's just a height field and the
> falling sand's a texture on a cylinder.
>
> So what do you think?
Nice job.
Maybe you should add more sand in the upper glass ball to give an even more
claustrophobic touch. To give the feeling that if all the sand pass trough,
there will be no more space left for the guy.
I vote for the empty background
D-fence
AKA
Christophe Monniez
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