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I thought I new how to do this, but everything I've tried, even after RTFM,
doesn't do the job.
I have a standard scene and I assume that with one statement of povray SDL,
I can simply turn on a situation where everything is as if it had
finish{ambient rgb 1}. I cannot tell if either the docs are deficient,
povray just cannot do this, or I've got a big bug in my code that's messing
with the normal behavior of pov.
Thanks.
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