POV-Ray : Newsgroups : povray.binaries.images : pfeh : Re: pfeh Server Time
7 Nov 2024 15:36:21 EST (-0500)
  Re: pfeh  
From:
Date: 16 Jul 2004 14:21:26
Message: <40f81ca6$1@news.povray.org>
// Hi Tim,
//
// this is my way; render with
// +W160 +H120 +A0.3 +AM1 +R3 -F +KFF9
//
//   Sputnik


// SphereCubeMorph

#declare Size = 1;
//#declare Power = 1 / (0.5-0.499*clock); // 2 .. 1000, more small values
//#declare Power = clock+1; // also try this! (with max_gradient 1.8)
#declare Power = 1 / (1-0.999*clock); // or this! (with max_gradient 1.8)

isosurface {
  function{
    pow ( pow(abs(x),Power)
         +pow(abs(y),Power)
         +pow(abs(z),Power) , 1/Power ) - Size
    }
  max_gradient 1.8
  contained_by { box { -1.1, 1.1 } }
  pigment { color rgb 1 }
  finish { ambient .3 diffuse .7 }
  }

light_source { <-2, 4, -3>, rgb 1 }

camera { angle 10 location -25*z look_at 0
  rotate <30, -25, 0>
  }


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