In the "real world" I don't suppose too many cueballs hang out on
checkered planes sprouting hairdos.
But thanks for the tip.
Oskar
Xplo Eristotle wrote:
> Little texturing advice: in the real world, objects don't reflect more
> light than what's shining on them. Try to make the sum of reflection and
> diffuse no greater than 1.
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