I'd say
a mesh with normals that matches the stains: I
did something quite similar for my dominos. It's
supposed to be like dried paint.
For the edge, I'd do as Slime suggested.
Best,
S.
--
Steven Pigeon, Ph. D.
ste### [at] stevenpigeoncom
ste### [at] videotronca
"Wijnand Nijs" <w.j### [at] alf4alldemonnl> wrote in message
news:40f04bcc@news.povray.org...
> Hello,
>
> Is there a way to do this in Povray? With curling edges?
>
> Thanks...
> Wijnand Nijs
>
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