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emkaah nous apporta ses lumieres ainsi en ce 07/07/2004 08:26... :
> I want to use area-light in an animation, but I understand that jitter
> should be avoided when animating, so I was wondering: is there a good
> (not so random) alternative of using jitter in area-light to avoid
> shadow bands? Too many lights in the grit makes rendering to slow.
>
Not realy. Add adaptive <value> to your area_light, it can realy speedup
things. I never tried it but adding some turbulence to your light may
help if it's possible. Using spotlights instead of regular light, use
high light counts in close light and sparce ones in far away ones.
Alain
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